IRYNA BILINSKA
3D ARTIST,
SOFTWARE TESTER
Phone:
PL +48 881 709 506
UA +38 098 041 39 25 (Telegram, WhatsApp)
Email: 
iryna.bilinska.02@gmail.com
City: 
Remote, Warsaw.


Summary:
I am a 3D Artist with an Interior Design degree and a strong foundation in architectural visualization, complemented by 3 years of professional experience in QA Engineering. I worked as a 3D visualizer and designer in a tile showroom from 2017 to 2019, creating interior concepts and photorealistic visualizations using 3Ds Max, V-Ray, Corona, FloorGenerator, CAD Decor, and Adobe Photoshop, Adobe Lightroom, while also studying ArchiCAD, Blender, and Adobe Illustrator.
Over the past three years, I have gained solid experience in manual testing, including WEB and mobile testing, with additional knowledge in automation. I worked within Scrum teams and tools such as  Unix Terminal, Visual Studio Code, Jira, TestRail, Postman, and Cypress with JavaScript. This background strengthened my analytical mindset, attention to detail, and ability to learn new tools quickly — qualities that I now aim to apply in my renewed focus on 3D art and visualization.


Skills:
3D Modeling & Visualization:
3ds Max;
V-Ray;
Corona Renderer;
FloorGenerator;
Blender (basic).
2D & Post-processing:
Adobe Photoshop;
Adobe Lightroom;
Adobe Illustrator (basic).
Technical Skills:
ArchiCAD (basic);
Texture creation & material setup;
UV mapping basics;
Lighting & rendering optimization;
Scene composition & camera setup;
Color theory and visual aesthetics.
Additional Competencies:
Creating tile layouts and calculating material quantities;
Working with custom texture libraries;
Understanding of interior design basics;
Fast adaptation to new tools and workflows;
Create and support documentation;
Knowledge of Agile methodology.


Experience:
3D Visualizer, Modeller, CGI Archivizer, July 2018 - December 2019:
Project: involved in many different projects at the same time
Creating quick interior room boxes for real estate clients, including basic furniture layout for fast spatial visualization.
Retopology of broken objects and models to prepare them for the asset library.
Low-poly modeling of furniture and interior elements.
Producing custom textures in Photoshop from stock photos and creating materials based on them.
Building complete scenes from scratch, including object placement and environment setup.
Setting up lighting, backgrounds, and cameras to achieve the required mood and realism.
Post-processing renders in Photoshop: artistic enhancement or precise corrections according to client requirements (lighting, color, texture accuracy, contrast).
Collaborated with major clients such as Modsy and Havenly, delivering interior visualization assets that met strict style and quality guidelines.
Designer, Керам Депо (Keramdepo), March 2017 - May 2018:
Rapid design with fast project flow
On-site visits to take precise measurements for further interior visualization.
Creating tile elements for future textures in Photoshop based on real tile pictures.
Building organized tile collections and libraries inside CAD Decor.
Communicating with clients: gathering references, selecting suitable materials available in the showroom, or through partner distributors.
Creating quick interior designs in CAD Decor for both businesses and private clients across various types of spaces where tile is used.
Calculating required tile quantities based on room dimensions and coverage area.


Education:
- Drohobych Mechanical Technological College (DTMC):
(Record Keeping) Junior Specialist;
- Lviv National Academy of Arts (LNAA):
(Department of Interior Design, now Environmental Design) Bachelor.


Courses:
- QA course in Mate Academy - 2021 (full-time 3-month course);
- 3D visualizer in CGI School - 2018 (full-time 1.5-month course).
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